backwards incompatible

Discussion in 'Photoshop' started by Husky, Feb 20, 2005.

  1. Husky

    Husky Guest

    I'm sitting here with 1 gig of ram. I've been using ps8. Needed to test a
    function from ps6 the other day. Tried to load up the offending psd 23 megs
    into ps6 and couldn't do it, not enough memory..
    Tried several others, the error is misworded. It wouldn't load any of the new
    [500k] psd's.

    Is there a way to save the psd in ps8 so ps6 can load it ?
     
    Husky, Feb 20, 2005
    #1
    1. Advertisements

  2. Husky

    Hunt Guest

    In Edit>Preferences, you can check backward compatibility for Save/Save_As.
    This will call up a dialog box upon Save/Save_As, asking if you really want to
    do this, as the resultant file will be larger, but it is easy to click YES and
    continue with the Save. Provided that your Scratch Disk situation is not a
    limiting factor, you should be able to open even larger PSD's (provided that
    they are compatible) with 1GB RAM. I used to open PSDs much larger on my
    workstation, back when 1GB was the most I could fit onto the MB, though I did
    have tons of Scratch Disk space.

    Good luck,
    Hunt
     
    Hunt, Feb 20, 2005
    #2
    1. Advertisements

  3. Husky

    edjh Guest

    What platform? Are you using 6.0.1? I have no problem doing this on Win
    XP. Are the files saved from CS with Maximize Compatibility? Of course
    features that appear in CS that 6 doesn't have won't come through (text
    on a path, some Blending Modes)
     
    edjh, Feb 20, 2005
    #3
  4. Husky

    Husky Guest

    On 20 Feb 2005 16:24:26 GMT, (Hunt) wrote:

    to answer both. I was hoping for something better than the obvious. I've never
    used anything but maximize compatibility. But I'm not sure ps6 can do what I
    want. There's no reason it shouldn't have been able to handle a 500k file other
    than the fact it was written with ps8.
    None of those written with ps8 would load up into 6. And it's only purpose even
    being on the drive is so ps7 will install.

    But I wanted to test a function from it that I suspect is either clone or patch
    now. Just figured if it does exist, it'll be in 6.

    The actual wording of the tutorial is to use the retouch tool 'lightness to
    target' for removing matte outlines.

    I'm not even sure I've ever seen a tool with 'lightness to target'.
    It's a tutorial on removing white fringe halo's around copy to new layer
    cutouts.
     
    Husky, Feb 20, 2005
    #4
  5. Husky

    Hunt Guest

    [SNIP]

    Hm-m-m, "Retouch Tool?" Could this mean the Clone Stamp? "Lightness to
    target?" Only guess here would be to set the Blending Mode to Lighten. Same
    would apply to whatever they mean by "retouch tool."

    Hunt
     
    Hunt, Feb 21, 2005
    #5
  6. Husky

    Husky Guest

    Probably not even a PS tool.
     
    Husky, Feb 22, 2005
    #6
  7. Husky

    edjh Guest

    You didn't answer my question about which platform. If Mac I believe
    there is a a bug that prevents PS CS files form being opened in 6. In
    that case I'd open them in 7, resave and open in 6.

    As far as I know there are no tools in 6 that don't appear in CS. Never
    heard of a "Retouch Tool".
     
    edjh, Feb 22, 2005
    #7
  8. Husky

    Husky Guest

    Which is why I think the tutorial was written some other program.
    Which means my OS has no relevance. it's the program. If it doesn't exist in a
    Mac PS or a PC PS, then it's fairly obvious the tutorial was written for
    another program.
    I'm using a PC PS6,7,8
     
    Husky, Feb 22, 2005
    #8
  9. Husky

    Michael 23 Guest

    you will get that "memory" error when back-compat issues arise, actually has
    nothing to do with memory.

    I have had success opening CS files in PS6 by first opening in the version
    of Image Ready that installs with 6, saving in photoshop format, then
    opening in PS6.
     
    Michael 23, Feb 23, 2005
    #9
  10. Husky

    Husky Guest

    That's a help. tnx.
     
    Husky, Feb 23, 2005
    #10
    1. Advertisements

Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments (here). After that, you can post your question and our members will help you out.