Filters wishlist...

Discussion in 'Photoshop' started by Darrel Hoffman, Dec 8, 2003.

  1. I've always sort of wondered why Adobe hasn't really done anything to their filter library since - I don't know, at least as long as
    I've been using it, and I started in Photoshop 3. Alot of these filters could benefit from the addition of a few simple settings.
    For example:

    Distort/Ripple - comes in Small, Medium, and Large. Why can't they just add a Size slider, that lets you choose any size you want?
    You should be able to go smaller or larger, or in between the 3 set sizes it comes with. Seems like an odd limitation.

    Distort/Shear, Stylize/Wind, both only work horizontally. They could use an Angle setting, or at the very least, a
    Horizontal/Vertical toggle. Having to rotate your canvas 90 degrees to use them sideways shouldn't be necessary.

    Distort/Spherize, Distort/Twirl, Distort/Pinch, Distort/ZigZag all could use a re-centering option, as well as a scale setting. The
    fact that it always uses the limits of your canvas size is a serious limitation.

    Sketch/Halftone Pattern (Rings), also needs a re-centering option.

    Render/Clouds and Render/Difference Clouds needs a Scale setting.

    You get the idea. I'm sure you can think of others like this as well. All in all, none of these should be that difficult for them
    to do, but the filters seems to be the one part of the program that hasn't been improved at all since I've used the program. The
    only improvement I can think of in this area was the Fade Filter tool, which really does nothing you couldn't have done before just
    using multiple layers. With all the improvements in the brushes, new tools, etc, I'm surprised this part has remained virtually
    untouched. Or are they just expecting everybody to load up on 3rd party plugins? (Many of which are poorly written and unstable.)
    I'm using PS7, btw. Does CS address any of this? I hadn't seen any mention of it in any of the press releases, so I assume that
    not much, if anything, was done...
     
    Darrel Hoffman, Dec 8, 2003
    #1
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  2. Darrel Hoffman

    RTM Guest

    use a re-centering option, as well as a scale setting. The
    These have all been effectively replaced by the "Liquify" tool.
    Its time they were taken out altogether.
    One(?) of Photoshops main weaknesses is having too many ways to achieve the
    same result.
    Its just a way of falsely bumping up the features count, and it bloats the
    code.
     
    RTM, Dec 8, 2003
    #2
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  3. Darrel Hoffman

    Mike Russell Guest

    Huh? Adobe may be guilty of this, but including old filters in the release
    is not an example.

    Liquify does not completely cover the features of these filters , Adobe does
    not particularly list or otherwise feature these filters in its advertising,
    and filter files do not bloat the code at all, since they exist as
    independent files from the PS executable.

    My guess is they leave these filters in because a certain number of
    customers are used to them, and there is no particular benefit to deleting
    them.
     
    Mike Russell, Dec 8, 2003
    #3
  4. Double-responding...

    I disagree. The Liquify tool has its uses, I'll admit, but sometimes,
    you just want to do a simple twirl or spherize effect without all the
    complications of the Liquify tool. BTW, just TRY to duplicate a
    Spherify with the Liquify tool. You can do the Pinch, and you can do
    the Twirl. But there's just no easy way to get a Spherify filter to
    work, let alone the ZigZag. (Though I honestly wouldn't miss ZigZag.
    I've never really had much use for that.)

    That's bullshit. There's no such thing as having too many ways to
    achieve the same result. I would call that a strength, rather than a
    weakness. More ways to do something means more flexibility in your
    working methods. Each method has its own merits, and some can be used
    for things that others can't. If there's only one way to do something,
    and it has limitations, then you're stuck with those limitations.
    Having an alternate way around it means there are other options.
    Damn straight. But it is still strange that they've had this stuff in
    there for so many versions and not improved it even slightly. They
    haven't added any new filters (well, maybe 1 1 or 2), and the ones they
    have are unchanged from whenever they were first included. I'll agree
    that some of the filters we could live without (Stylize/Extrude, for
    example, is about the most useless filter I've ever seen.), but most of
    them are still quite nice, if used correctly. (The number of times I've
    seen people use Craquleure all by itself with its default settings is
    appalling. And I mean, in "professional" level work, too. There are
    few effects so easily reconizable at first glance...) But like most of
    the other filters, it can create some very nice effects when mixed with
    other things. I'm not asking for a complete re-write of these tools.
    Just a few settings which should not challenge Adobe's programmers for
    more than a day or two. (Okay, I'll admit I have no idea how much work
    it would entail, but really, how hard can it be to change
    "Small/Medium/Large" into a smooth Size slider, or to give a Scale
    setting to Clouds?)
     
    Darrel Hoffman, Dec 8, 2003
    #4
  5. Darrel Hoffman

    Eric Gill Guest

    Ten to one they figure it isn't needed with the universe of 3rd-party stuff
    now available for PS.
    More than they want to invest if they are running their coders as hard as
    they can stand. I'm willing to bet they are pretty busy on bugfixes for CS
    - what, five major updates all at once on two platforms?

    "Just a little more" here and there has broken several teams I've been on.

    I sympathize with you, Darrel, but if it's a choice of major new features
    or tweaks to remaining ones...
     
    Eric Gill, Dec 8, 2003
    #5
  6. Nope, I think it's the other way around. They've got a lock on the SDK and
    can control what third-party guys get it - so why bother upgrading their own
    stuff - if they come up with something competitive, the SDK agreement
    prohibits the third-party guys from marketing their own.

    So basically - why throw any more money into it, because they've already
    locked the door on everyone else.

    Everyone else using the SDK, that is.

    Say it with me... OPEN SOURCE API.
     
    Sally Beacham, Dec 9, 2003
    #6
  7. Darrel Hoffman

    Hecate Guest

    They can't afford the time for they're programmers to do it. They have
    far more important things to do like coding activation...
     
    Hecate, Dec 9, 2003
    #7
  8. Darrel Hoffman

    Eric Gill Guest

    Which is, of course, WORSE than a complete waste of time, since it's a PR
    nightmare.
     
    Eric Gill, Dec 9, 2003
    #8
  9. Darrel Hoffman

    broga Guest

    I know this isn't the perfect answer but ways exist to manipulate the
    filters in the way you wish.


    Distort/Ripple - comes in Small, Medium, and Large. Why can't they just add
    a Size slider, that lets you choose any size you want? You should be able to
    go smaller or larger, or in between the 3 set sizes it comes with. Seems
    like an odd limitation.

    I thought the Ripple filter has been made obsolete by the Wave filter whch
    gives much greater control.
    --------------------------------------------------

    Distort/Spherize, Distort/Twirl, Distort/Pinch, Distort/ZigZag all could use
    a re-centering option, as well as a scale setting. The fact that it always
    uses the limits of your canvas size is a serious limitation.

    Why re-centre the filters? You know the filter works from the center of the
    canvas. Make a large canvas, mark the centre of the canvas with the guides
    and move the layer until the centre of the canvas lies under the point on
    the layer at which you want your filter to start. This, of course, also
    gives the advantage that your filter start point doesn't have to be on the
    layer at at - it could be off to one side and the effect spread in across
    the layer.
    --------------------------------------------------

    Distort/Shear, Stylize/Wind, both only work horizontally. They could use an
    Angle setting, or at the very least, a Horizontal/Vertical toggle. Having
    to rotate your canvas 90 degrees to use them sideways shouldn't be necessary

    You can create your own variable toggle by creating a rotate action with the
    Action>Insert Menu Item command and assigning it to a function key. Rotate
    90 CW and CCW already exist as actions in the Command set
     
    broga, Dec 10, 2003
    #9
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