How To Draw Backgrounds/Scenes For Cartoons And Video Games?

Discussion in 'Photoshop' started by gtuerack, Mar 6, 2006.

  1. gtuerack

    gtuerack Guest

    Hi!

    Could Someone Please Suggest A Book Or Books I Could Buy That Would
    Teach Me How To Draw Backgrounds/Scenes For Cartoons And Video Games?

    Any Help Would Be Greatly Appreciated.

    Thanks!

    :)
     
    gtuerack, Mar 6, 2006
    #1
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  2. Umm, you left out a little something. For example, do you have any artistic
    talent? Sketch, draw, doodle a lot? Understand principles of perspective,
    composition, color, light... all of the elements of creating graphic art of
    any persuasion? Any experience with traditional media? In other words, can
    you draw? That's pretty much a prerequisite if you want to turn out anything
    more impressive than refrigerator art.

    That said, if you do, and what you are looking for is how to take your
    natural media talent to an electronic milieu, then see tacit's excellent
    response to a similar question in the thread "Photoshop Beginner's
    Question." In short, TANSTAAFL, and it's going to take lots of time and
    practice to learn to use the tools and apply your existing talent to the
    creation of electronic art, whether background art or otherwise.

    Sorry, but sugarcoating only works well for nasty medications. There are
    _tons_ of tutorials available on the Web, but if you're just starting out
    and aren't sure about your drawing ability, start with charcoal, jet pencil,
    crow quill pen and ink, technical pens, etc., and see if you've got what you
    need to do the job. Take a course from your local voc school. Even mediocre
    talents (a category in which I include myself) can do some pretty good work
    when they learn the fundamental principles I mentioned above.

    Scott
     
    Scott Glasgow, Mar 7, 2006
    #2
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  3. gtuerack

    KatWoman Guest

    for vid game design you need much more than a 2-D or any drawing program.
    The backgrounds are made of textures and 3-d models, lighting effects etc.
    It is quite complicated to make characters that will move in the
    environments.

    Many games like Unreal Tournament have built in editors and you can play
    with trying to create new environments and skins for the models within that
    framework.

    AS for cartooning, background can be anything from plain white to a photo
    with characters pasted into it.
    One guy on here Wizard of Draws is a good cartoonist, I think he has some
    tutorials on his site.
     
    KatWoman, Mar 7, 2006
    #3
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