Steadyhand anti-shake program......

Discussion in 'Amateur Video Production' started by geronimo, Sep 26, 2007.

  1. geronimo

    geronimo Guest

    Thanks to the poster who told me about DynaPel Steadyhand. I bought
    it, and it could not be simpler to use, and the results are quite
    dramatic, with only a small loss in video quality.
    One situation in which it will not work is if you shoot out of a
    moving vehicle or car at 90 deg angle to movement. The faster the
    movement is...like roadsize scenery passing rapidly by...the worse the
    quality gets.
    I can remove the original clips from the Vegas project media
    folder, insert the "steadied" clips in their place (renaming them
    the same as originals) and Vegas doesn't have the slightest problem
    with them, it doesn't seem to know that they have been altered. (I
    guess the time code is unaffected).
     
    geronimo, Sep 26, 2007
    #1
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  2. geronimo

    sgordon Guest

    I used and loved SteadyHand for a year or two. After learning how to
    use Virtualdub's "deshaker" filter by Gunar Thalin, I haven't used
    SteadyHand since (although it still can be recommended for ease of use).

    : Thanks to the poster who told me about DynaPel Steadyhand. I bought
    : it, and it could not be simpler to use, and the results are quite
    : dramatic, with only a small loss in video quality.
    : One situation in which it will not work is if you shoot out of a
    : moving vehicle or car at 90 deg angle to movement. The faster the
    : movement is...like roadsize scenery passing rapidly by...the worse the
    : quality gets.
    : I can remove the original clips from the Vegas project media
    : folder, insert the "steadied" clips in their place (renaming them
    : the same as originals) and Vegas doesn't have the slightest problem
    : with them, it doesn't seem to know that they have been altered. (I
    : guess the time code is unaffected).
     
    sgordon, Sep 26, 2007
    #2
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  3. geronimo

    geronimo Guest

    I got nothing but frustration trying to get Deshaker to work, finally
    just gave up. And then you have to enter all those parameters when you
    open the program. Do you find there is less picture degradation with
    Deshaker?
     
    geronimo, Sep 26, 2007
    #3
  4. geronimo

    sgordon Guest

    Here's the webpage that helped me:
    http://www.sundancemediagroup.com/articles/deshaker_guide.htm

    In my experience, Deshaker not only produces a better picture than
    Steadyhand, it also allows far more control. As I said before, there
    is a learning curve. Also there is the issue of needing to learn
    Virtualdub and possibly codecs (Vegas has its own codec). If you
    have enough disk space, you can use Virtualdub without a codec
    but it makes huge files... but you can load those back into Vegas
    and re-render back to normal-sized files. Or you can use one of
    the various recommended codecs (probably a better longterm solution).

    The above article is a great intro and should get you started (presuming
    you can get in and out of Virtualdub).

    Scott

    : I got nothing but frustration trying to get Deshaker to work, finally
    : just gave up. And then you have to enter all those parameters when you
    : open the program. Do you find there is less picture degradation with
    : Deshaker?

    : On 26 Sep 2007 15:19:52 GMT,
    : wrote:

    : >I used and loved SteadyHand for a year or two. After learning how to
    : >use Virtualdub's "deshaker" filter by Gunar Thalin, I haven't used
    : >SteadyHand since (although it still can be recommended for ease of use).
    : >
    : >: Thanks to the poster who told me about DynaPel Steadyhand. I bought
    : >: it, and it could not be simpler to use, and the results are quite
    : >: dramatic, with only a small loss in video quality.
    : >: One situation in which it will not work is if you shoot out of a
    : >: moving vehicle or car at 90 deg angle to movement. The faster the
    : >: movement is...like roadsize scenery passing rapidly by...the worse the
    : >: quality gets.
    : >: I can remove the original clips from the Vegas project media
    : >: folder, insert the "steadied" clips in their place (renaming them
    : >: the same as originals) and Vegas doesn't have the slightest problem
    : >: with them, it doesn't seem to know that they have been altered. (I
    : >: guess the time code is unaffected).
     
    sgordon, Sep 27, 2007
    #4
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