Vegas - editing slow with sound (just for the editing)

Discussion in 'Amateur Video Production' started by Paul Furman, May 28, 2011.

  1. Paul Furman

    Paul Furman Guest

    I don't want to present slow motion, just work on the file and view it
    slower. The only way I can see to do this with sound sound on is
    dragging on the bump of the slider on the top of the timeline but that's
    dependent on me dragging smoothly, I just want it to play slower so I
    can stop and review, etc. I can use the arrow keys to advance video
    beautifully but there's no sound; I'm trying to sync video with fast
    sound changes.

    I suppose I could have started by stretching the sound track, do the
    whole thing slow, then compress it but I've got markers & stuff and that
    seems clunky. Even if try turning on auto-ripple and stretching
    everything, it just stretches the sound track, so to take that approach,
    I'd have to start that way.

    Any ideas?
     
    Paul Furman, May 28, 2011
    #1
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  2. Paul Furman

    Paul Furman Guest


    Yeah, there doesn't seem to be a way. By zooming in you can get some
    control over the slider but the pitch slows so it's unrecognizable and
    the control is still really rough.

    The solution I found is create a second .veg file and stretch the sound
    there, then open two vegas windows and just use the stretched copy for
    reviewing the section in question. Then I can match things up based on
    the sound wave graphic in the audio track once I understand what I'm
    hearing. I think, the next time I try something like this, I'll start
    with a stretched sound clip and do the whole thing like that, then
    compress it for the final result.

    What I'm doing BTW, is learning to play a mandolin and making myself a
    tutorial with the fret positions. Making the slow motion version is very
    helpful to hear things clearly and I may use that to practice with at
    half speed as well. I could see using this to create other effects
    though, like animations set to music, which is basically what I'm doing.

    Another thing I'm doing is burning out sections and placing them in my
    slow copy to review whether I got it right and flipping back to the
    original to make corrections.

    Here's the work in progress:

    And the first section played slow:
     
    Paul Furman, May 29, 2011
    #2
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